Latest News Sign in for free to manage your site experience. Take-Two lays off AI team Crimson Desert patch now available – here's what's new Astonishing never-before-seen Elden Ring deleted cutscene discovered Mass Effect TV show ordered to rewrite scripts and make them "more appealing to non-gamers" The Last of Us multiplayer game was roughly 80% complete when it was cancelled, claims former director Nexon calls Arc Raiders a "Trojan Horse" for proving controversial AI tools can build triple-A hits with smaller teams Grand Theft Auto 5 is leaving Xbox Game Pass in April, as well as two other fantastic RPGs The Super Mario Galaxy Movie breaks records with $34m opening despite "unfavourable" reviews Marathon future patches will offer a "merciful option" to players, and will nerf its strongest gadget at long last After Resident Evil Requiem's massive success, director Zach Cregger jokes fans may "crucify" him if his movie reboot fails to crack the Resi code Take-Two Interactive, the parent company of GTA developer Rockstar Games, has reportedly laid off its AI team, including its head of AI. Take-Two boss Strauss Zelnick has previously plainly stated that AI is incapable of creativity of its own, but this is his strongest message yet that Take-Two's approach to AI bucks an industry trend that has seen more and more studios pivot…
Published: April 4, 2026 3:45 pm
Source: Eurogamer — Read original