Tunnel from blasted ruins into disquieting tombs in new Descent killzones for Kill Team Home Tunnel from blasted ruins into disquieting tombs in new Descent killzones for Kill Team You’ve fought in the shattered ruins of an Imperial bastion world, you’ve dodged gauss fire in the silent warrens of a Necron tomb, but have you ever done both at the same time? You can soon, as Kill Team: Shadowhunt is bringing a whole new way of playing to the table, which will test your tactical skills to the limit as operatives dodge enemies on all sides and leap between boards in search of victory. Known as Descent killzones, these multi-faceted battlefields mix the best bits of two entirely different rule sets to create an arena full of surprises. We won’t sugarcoat it – they’re a real challenge, as you’ll need to juggle the specific rules for both killzones and know how best to use your operatives on one or the other. You won’t win the game by camping in your favourite half.
Published: January 20, 2026 2:56 pm
Source: Warhammer Community — Read original